SRM University-AP, Amaravati, hosted an ‘AR/VR Innovation Workshop’ successful collaboration with the Young Innovators STEM Lab (YISL), the Indo-U.S. Science and Technology Forum (IUSSTF), and STEAM Varsity, an EdTech organisation specialising successful Science, Technology, Engineering, Arts, and Mathematics (STEAM) education. The lawsuit was organised with enactment from the GeeksforGeeks (GfG) Campus Body astatine SRM-AP.
The store introduced immersive technologies done a practical, project-based attack and learning-by-doing method, enabling participants to actively prosecute with cutting-edge tools and technologies. Over 200 students registered for the store from schools, colleges, and universities from crossed Amaravati and the surrounding regions.
Co-founder of TEAM Varsity Dharam Raj Panwar, Makerspace Officer Paras Deshmukh, R&D Head Mohammad Mustafa Ghazi and STEAM facilitators Devanand and Shashank Chandel mentored students connected gathering AR/VR apps, exploring AR/VR and WebXR technologies and plan reasoning methodologies.
Vice Chancellor, SRM-AP, Ch. Satish Kumar said workshops similar these supply students with hands-on vulnerability to cutting-edge technologies, equipping them with the skills needed to thrive successful a rapidly evolving integer landscape. He appreciated the young dynamic squad from STEAM Varsity and encouraged them to sojourn the one-of-a-kind Quantum Computer being assembled connected campus.
Associate Professor and Faculty Convenor Ashok Kumar Pradhan, Student Coordinator Mahesh Babu Chittem, Associate Dean – School of Engineering and Sciences Jayaseelan Murugaiyan besides spoke connected the occasion.

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