It’s August, and I’m lasting successful the colossal halls of Gamescom successful Cologne. The largest lawsuit for machine and video games, spanning implicit 2,30,000 sq.m., it’s wherever the planetary modular for AAA (high budget, precocious illustration games) prime is set. Ask the 3,57,000 visitors that turned up from implicit 120 countries this year.
It is simply a dynamic ecosystem: a abstraction wherever communities unite successful unthinkable expo stands (over 1,500 exhibitors successful 2025), tiny and ample merchandisers showcase their wares, and a monolithic concern conception buzzes with gaming companies striking deals. Children and adults game, browse and bargain caller launches — reveals see first-person shooter game Call of Duty: Black Ops 7, enactment adventure Hollow Knight: Silksong, and role-playing game Black Myth: Zhong Kui — adjacent arsenic cosplay artists adhd to the fun.
Witnessing this planetary benchmark gets maine thinking: we successful India person the talent, the industry, and now, with GamingCon Bharat, the makings of a large expo. We person large studios with superb plans, and State governments specified arsenic Maharashtra investing successful gaming. It’s clip the state caught the world’s attention. And our occurrence hinges connected getting the adjacent strategical steps right. One of the biggest steps has already been taken successful August: the prohibition of existent wealth gaming (RMG).
Expanding the ecosystem
India has bully gaming shows, but nary has been consumer-focused festivals. So, past year, GamingCon Bharat stepped successful to capable the gap. “It is much than a convention; it is the carnal location for India’s fast-rising gaming ecosystem. Over 2 days, we got adjacent to 6,000 visitors,” says Vikas Vij, managing manager of IDEX Events and the laminitis of GamingCon Bharat. “As India’s developers, creators, studios, and investors standard up, the lawsuit aims to beryllium the signifier that shows the satellite what the aboriginal of gaming from the state looks like.”

GamingCon Bharat 2024
This year, they anticipation to treble visitant numbers. There volition beryllium a beardown planetary beingness too, including French crippled institution Ubisoft (which has developed crippled franchises specified as Assassin’s Creed and Far Cry), American PC marque CyberPower, and South Korean crippled steadfast Krafton. “Besides large Indian companies specified arsenic Reliance Games, Nazara and the like, there’s a batch happening astatine the grassroots level. To enactment them, we are providing a level for 15 indie companies — giving Indian gamers an accidental to spot what other is happening successful the country,” says Vij.
GamingCon Bharat 2025 volition beryllium held astatine the Bombay Exhibition Centre on November 29-30.

A cosplayer astatine GamingCon Bharat
Tech-tonic displacement from wagers to worlds
Gaming is not a caller accomplishment successful India; it dates backmost to the Atari epoch of the 70s, with its arcade games and location consoles, and the ‘999-in-1’ cartridges that circulated done neighbourhoods similar currency successful the 90s. With the accomplishment of RMG, however, astir a decennary ago, that conception of gameplay got mixed up with gambling.
This caller manufacture was speedy to camouflage itself utilizing the skill-based adjectives often reserved for gaming. It rapidly overtook the narrative, and with its heavy pockets and hefty investments, choked investments to the gaming manufacture (investors chasing easy, short-term RMG returns ignored studios creating archetypal intelligence property).

Vikas Vij, laminitis of GamingCon Bharat
The occupation was not co-existence; it was cannibalisation. It starved the originative assemblage by commanding 80% of each gaming task superior (VC) backing and siphoning the champion engineering talent. More critically, the RMG exemplary created terrible regulatory chaos and, arsenic confirmed by reports connected the ground, dragged thousands of users into indebtedness and addiction.
Now, determination is simply a reset. With the Promotion and Regulation of Online Gaming Act, 2025, coming into unit 3 months ago, it has efficaciously pulled the plug connected online casinos. “I powerfully enactment the RMG ban,” says Vishal Gondal, co-founder of nCore Games, a Bengaluru-based mobile games and interactive amusement company. He is unequivocal astir the necessity of this displacement and states, “Real-money gaming was conscionable gambling disguised arsenic gaming. Now that it’s retired of the way, India yet has the clarity to physique a existent gaming industry, driven by crippled developers, storytellers, and studios, and not betting apps.”

Vishal Gondal, co-founder of nCore Games
Redefining existent gaming
According to the India Gaming Report 2025, the state is location to 591 cardinal gamers, 89.92% of whom are mobile gamers, with shooters being the astir fashionable genre. That’s acceptable to turn to astir 900 cardinal by 2029. Interestingly, the Indian gaming sphere is not conscionable a boys nine — 44% are women, driving maturation not conscionable successful casual puzzles but successful narrative-driven adventures and competitory shooters.
But wherever Indians are chiseled is successful however they take their games. “The mean Indian gamer is precise worth conscious and wouldn’t walk wealth connected a crippled purely retired of curiosity,” says Gagan Gupta, co-founder of Mumbai-based gaming bureau DTR and a lifelong gamer himself. “While free-to-play games like Valorant have seen occurrence successful the market, games like Grand Theft Auto 5 have seen a monolithic occurrence present contempt its price, purely due to the fact that of the worth it brings with its immense scope.”

Gagan Gupta of gaming bureau DTR
So, for an Indian workplace to succeed, they request to person prime that rivals oregon is amended than what locals are utilized to, portion keeping the terms constituent right. At present, galore gamers consciousness that indie creations deficiency gameplay. Reddit forums person rants connected Indian games being bland and boring. Subreddit discussions scope from ‘Why India can’t marque an AAA game?’ to wherefore these passionate ‘Indian GTA crippled developers should larn from radical who are really passionate astir their craft’.
While determination person been successes successful the signifier of games specified as Raji: An Indian Epic that has recovered fans successful the state and crossed borders, the numbers aren’t excessively large. So, wherefore haven’t determination been much homegrown successes? The 2 biggest factors are exertion and the information that the studios are divided — gathering their ain tech stacks with fragmented approaches, erstwhile standardisation is key. It is lone present that crippled instauration tools person go much democratised, with bundle specified arsenic Unreal and Unity freely available.

Raji: An Indian Epic
“Here is simply a state with 1 of the world’s youngest populations, hundreds of millions of gamers, a immense tech-savvy endowment pool, and a civilisational practice that is some epic successful standard and remarkably under-represented successful premium games. India stands out.”Nicolas GranatinoExecutive president of Tara Gaming
The recently formed Indian Game Publishers & Developers Association (IGPDA), which came into being successful September, is simply a beardown measurement successful the close direction. Established arsenic a unifying force, it counts tech institution Nazara, nCore Games, Reliance, and six others arsenic founding members. It is structured to bring superior players — deliberation crippled developers, studios, publishers, and platforms — and partners, specified arsenic tech providers, grooming institutions, and investors unneurotic to collaborate connected crippled development. “The IGPDA is designed to beryllium India’s [first] corporate dependable successful gaming,” explains Ninad Chhaya, elder vice president of firm improvement astatine Reliance Games. “A unified level that uplifts studios, promotes and protects IP [intellectual property] creation, and showcases India’s increasing power connected the planetary gaming stage.”

Ninad Chhaya of Reliance Games
Untapped imaginable successful worldbuilding
The IGPDA’s contiguous situation whitethorn beryllium to conscionable planetary prime standards, but the bigger mandate is to amplify India’s affluent taste heritage. The mode Europe uses medieval history, oregon China and Japan usage their mythology, India indispensable specify its ain unsocial IPs to transcend our borders.
Across each gaming community, there’s 1 remark that’s constant: “When volition India get its own Black Myth Wukong [the 2024 enactment role-play game’s communicative is based connected the Chinese classical novel Journey to the West]?” Over the past decade, China has been getting its gaming manufacture disconnected the ground, and Black Myth Wukong was 1 of the biggest planetary successes for 2 reasons. It blended halfway Chinese mythology with pulse-pounding gameplay mechanics. This is the Indian gamers’ precocious barroom of success, and the purpose of each gaming studios today.

Black Myth Wukong
The imagination isn’t impossible. “India stands out. Here is simply a state with 1 of the world’s youngest populations, hundreds of millions of gamers, a immense tech-savvy endowment pool, and a civilisational practice that is some epic successful standard and remarkably under-represented successful premium games,” says Nicolas Granatino, enforcement president of Tara Gaming, a one-year-old crippled processing workplace that has Amitabh Bachchan arsenic a co-founder. It is presently making Age of Bhaarat, an action-adventure that features Bachchan’s dependable that the creators judge volition beryllium the country’s archetypal AAA game. “From a storyteller’s standpoint, India is simply a treasure chest. The Ramayana, Mahabharata, classical literature, determination people traditions — these are not conscionable myths but immense communicative universes filled with analyzable characters, motivation dilemmas, and large ideas astir duty, love, war, and the quality of reality,” helium adds.

Nicolas Granatino, enforcement president of Tara Gaming
The planetary occurrence of role-playing game The Witcher, Black Myth Wukong and American enactment adventure God of War proves the look — affluent mythology combined with fantabulous gameplay — wins. But India’s stories indispensable construe into interactive acceptable pieces and choky gameplay loops. This juggling enactment of uniting worldbuilding with wide communicative mechanics is what Indian studios indispensable maestro to scope the world.
There’s curiosity present from caller creators and first-timers specified arsenic Sapna Bhavnani. The Mumbai-based filmmaker and laminitis of Wench Film Festival, India’s archetypal sci-fi/horror/fantasy fest, is looking astatine creating her ain game. “I consciousness successful India we are mediocre erstwhile it comes to our aesthetic. Also, cipher wants to walk the clip processing something,” says Bhavnani, who is readying to basal her crippled connected Zombiecon, a zombie locomotion and pub crawl that she hosts successful the city. “In the phantasy genre, we automatically spell to mythology, to Ramayana and Mahabharata. We request a crippled that tin chopped done planetary boundaries wherever horror, sci-fi and phantasy are the genres that are ruling the roost.” She has identified a Mumbai-based developer for her game, but archetypal she says she volition walk clip worldbuilding and processing her characters. “We person to make thing that adjacent idiosyncratic successful the occidental marketplace tin understand.”
“I consciousness successful India we are mediocre erstwhile it comes to our aesthetic. Also, cipher wants to walk the clip processing something. We request a crippled that tin chopped done planetary boundaries wherever horror, sci-fi and phantasy are the genres that are ruling the roost.”Sapna BhavnaniFilmmaker and laminitis of Zombiecon

Sapna Bhavnani
Building the foundation
Given the attraction of crippled studios successful Mumbai and Pune, the portion has emerged arsenic the industry’s centre of gravity. “Mumbai already has everything a planetary gaming hub needs — beryllium it originative DNA, movie culture, creation schools, tech endowment and a procreation that grew up connected games,” says Vaibhav Chavan, laminitis of underDOGS, who’s building Mukti, a first-person communicative escapade crippled with enactment from Sony Playstation to bring consciousness connected quality trafficking. “What it needs present is absorption and argumentation support, funding, and wide nurturing of the ecosystem.”

Vaibhav Chavan, laminitis of underDOGS
The Maharashtra authorities listened, and is backing the industry, successful collaboration with the IGPDA, with a ₹3,000 crore gaming warfare chest. Together, they volition enactment to pull gaming companies to Mumbai done argumentation support. Now, it is up to the studios to absorption this assets connected creating genuine, scalable wealth, and the authorities to guarantee the infrastructure — accelerators, AVGC (Animation, Visual Effects, Gaming, and Comics) hubs — is built to propulsion endowment distant from the RMG husks and into stable, semipermanent originative roles. This volition assistance successful increasing the gig economy, opening up much jobs for tech, acting, question seizure and dependable roles crossed demographics and determination languages.
A fewer different States person their ain plans successful place. Tamil Nadu is readying to motorboat its AVGC XR (Animation, Visual Effects, Gaming, Comics, and Extended Reality) policy. “Gaming is precise unsocial successful that it has precocious creativity, comparatively debased employment, and precocious margins. So, you person to beryllium truly thoughtful astir however you spell astir incentivising it,” says Palanivel Thiaga Rajan, Minister for Information Technology and Digital Services of Tamil Nadu.

Palanivel Thiaga Rajan says Tamil Nadu is readying to motorboat its AVGC XR argumentation | Photo Credit: Velankanni Raj B.
The policy, which is successful its last stages, is built connected 4 pillars: acquisition and skilling, infrastructure development, improving easiness of doing business, and fiscal incentives. “It is precise nuanced, due to the fact that from time 1 it was developed done enactment with the manufacture assemblage — some idiosyncratic companies and the Game Developer Association of India,” says Rajan, adding that they are encouraging clusters of developers, which volition “facilitate information and marque accessibility easier”. Getting large gaming companies specified arsenic Nintendo to participate India done Tamil Nadu is connected the agenda, too.
Need for a gaming convention
Every manufacture needs a municipality quadrate for the assemblage and businesses to convene. Just arsenic Comic Con spotlights comic books and popular culture, a superior gaming manufacture demands a dedicated convention. While Japan has the Tokyo Game Show and Europe has Gamescom, India present has GamingCon Bharat. “With GamingCon Bharat, we are creating a landmark lawsuit that unites India’s full gaming community, from young players and indie developers to large studios, publishers, and investors,” asserts Vij, the founder.

At GamingCon Bharat 2024
Gaming expos are much than conscionable screens and controllers; they are the industry’s megaphones. They make a level for gaming companies and autarkic studios to debut their caller games, and service arsenic a B2B nexus wherever studios tin find investors, tools and services, arsenic good arsenic link with the gaming concern community. These events besides substance the “merch economy” — artists and creators selling customized apparel, enactment figures, and art. And it’s a haven for cosplayers who, successful turn, alteration the lawsuit into an immersive experience. “GamingCon Bharat provides a nationalist signifier for talent, immunodeficiency successful the find of caller esports players, and gives determination creators the visibility that was missing a fewer years ago,” says Medha Srivastava, a conception and crippled artist. Srivastava cosplayed arsenic Aloy from Horizon Zero Dawn at the past edition.

Medha Srivastava arsenic Aloy from Horizon Zero Dawn
We are connected the cusp of change. The tools are connected the table: the policy, the capital, and a unified IGPDA voice. The manufacture has got a caller lease of life. The situation present belongs to the creators and the consumers.
(With inputs from Surya Praphulla Kumar)
The decorator and lifelong gaming enthusiast spends astir evenings successful co-op mode with his daughter.

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